at pci0 dev 2 function 0 Acard ATP865-R rev 0x07: DMA on armish (I/O Data). Note: This app does not support Windows 10 S. It attempts to recreate the module replay and user experience of the popular DOS program Fasttracker II, with special playback modes available for improved Amiga ProTracker 2/3 compatibility. This would also make the code more system-friendly, as it is not directly taking over Paula, IIRC.įreeMem of NULL pointer attempted, ignored. Interesting, maybe I should try to copy that specific code from PS3M (and give credits to him, of course). This is why I never used anything other than PS3M (in HippoPlayer) to listen to multi channel modules back in the day This is not true for interrupt based mixers, which continuously do heavy mixing operations inside interrupts and create a sluggish overall feeling when using the system. Hexnumbering, to alter between Hexadecimal and Decimal counting on the pattern numbering lines. The mixing buffer size was large enough that if the mixing task was interrupted for a while, that didn't matter as it could catch up later. This meant that you could play 8 channel modules on an A500 with reasonable quality with not much apparent slow down in system usage, as the task scheduler ensured that only idle time was used for mixing work. The actual grunt work of music playback and mixing was done in a low priority task with no critical timing requirements. It only used interrupts for very light work, that is, to keep track at which position Paula was doing the playback in the mixing (ring) buffers. still fond of Fast Tracker II, and therefore use the similar MilkyTracker. Now that PS3M (by Jarno Paananen) was mentioned I have to say that it had quite a genius mixing mechanism. Most things in MegaZeux have patterns, even Robots, and the same object will.
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